Sound Design
SOUND
4 types of audio in moving image works (but not completely distinct. There are overlaps.)
Presence / specifics.
Dialogue / Background + SFX / narration / music
1. Dialogue
2. Narration or voice-over
3. Sound Effects (SFX)
specifics (things we see and hear -- often a combination of sounds, like a non-musical chord)
backgrounds (atmosphere or "room tone" that we don't usually notice except when it drops out or changes)
4. Music
source (when we see the music produced, or it appears to be part of the action -- "diegetic")
scoring (when the music is accompaniment to the scene)
The sense of presence: when what is on screen is both seen and heard in a seamless way. As viewer, one is "in the scene." Connected with the sense of timelessness or instantaneity.
Sound and presence – synch gives a sense of reality, and immediacy: the silent film, or the film which does not make a sound, is more easily relegated to the past.
Examples
Sharp Edge Blunt (2010) Leighton Pierce . https://vimeo.com/8728647
Glass (1998) Leighton Pierce
“The Conversation” (1974) dir Francis Ford Coppola
Sound design: Walter Murch
Sound design: Walter Murch
4:44-7:30, 8:45 - 12:15. 13:55-15:45 18:00 - 19:30 - 22:00. 28:25 -
ASSIGNMENT ---
either
Bed and Sofa section
or
Man with a Movie Camera section